AI Insights · Timothy · October 2022
Top Down Games on iOS in Africa Q3 2022
In Q3 2022, top-down games on iOS in Africa showed varied performance trends in weekly downloads, revenue, and active users. Here are the highlights from the top 5 apps.
In the third quarter of 2022, top-down games on iOS in Africa experienced diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 apps, based on data from Sensor Tower.
8 Ball Pool™ from Miniclip.com saw its weekly revenue fluctuate, peaking at approximately $8K in the first week of July and then showing a slight decline towards the end of September, stabilizing around $5.2K. Weekly downloads for the app ranged between 17K to 23K, with a notable peak at 23K in late July. The app maintained a strong user base, with weekly active users ranging from 832K to 923K throughout the quarter.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. had its highest revenue of around $401 in late July, before gradually decreasing to around $193 by the end of September. Weekly downloads remained relatively stable, fluctuating between 12K to 16K. The app's weekly active users hovered consistently around 110K to 117K during the quarter.
Bridge Race from SUPERSONIC STUDIOS LTD showed modest revenue, peaking at $113 in late July. Downloads saw a high of 17K in mid-July but tapered off to around 11K by the end of September. Active users for Bridge Race ranged from 57K to 69K, with a noticeable decline in the final weeks of the quarter.
Ludo Club・Fun Dice Board Game by Moonfrog experienced a steady increase in weekly revenue, reaching approximately $2K in late July. Downloads varied between 10K to 16K, with a peak in early July. The game maintained a robust weekly active user base, ranging from 195K to 231K throughout the quarter.
Jawaker: Games & Friends from Jawaker saw incremental growth in revenue, peaking at $3.2K in the final week of September. Downloads had a significant spike to 40K in late June, but then dropped and stabilized around 3K by the end of September. Active users fluctuated between 14K to 18K during the quarter.
For more comprehensive insights into the performance of these and other apps, visit Sensor Tower.